commit | c678ad3f7143291458d053bd7094301aff15d873 | [log] [tgz] |
---|---|---|
author | Jiyong Park <jiyong@google.com> | Tue Apr 10 13:07:10 2018 +0900 |
committer | Jiyong Park <jiyong@google.com> | Thu Apr 19 08:57:30 2018 +0900 |
tree | 7ca9d67614c93b6190eb7d3bd6109451ea1aa738 | |
parent | 59bcf6e631fe01254243e48877f709ccc58cefad [diff] |
Adding java_sdk_library java_sdk_library is to make a Java library that implements optional SDK APIs to apps. It is actually a wrapper for several modules: 1) stubs library that clients are linked against to, 2) droiddoc module that internally generates API stubs source files, 3) the real runtime shared library that implements the API, and 4) XML file for adding the runtime lib to the classpath at runtime if requested via <uses-library>. Note: this is only the initial CL for the feature. Followings are features currently missing and under development. 1) check for API consistency 2) install stubs libs as the dist artifacts 3) ensuring that apps have appropriate <uses-library> tag 4) disallowing linking to the runtime shared lib 5) HTML generation Bug: 77575606 Test: m -j Change-Id: I4a4ccf6e730e041703c63bb275d8860d0de96887
Soong is the replacement for the old Android make-based build system. It replaces Android.mk files with Android.bp files, which are JSON-like simple declarative descriptions of modules to build.
By design, Android.bp files are very simple. There are no conditionals or control flow statements - any complexity is handled in build logic written in Go. The syntax and semantics of Android.bp files are intentionally similar to Bazel BUILD files when possible.
A module in an Android.bp file starts with a module type, followed by a set of properties in name: value,
format:
cc_binary { name: "gzip", srcs: ["src/test/minigzip.c"], shared_libs: ["libz"], stl: "none", }
Every module must have a name
property, and the value must be unique across all Android.bp files.
For a list of valid module types and their properties see $OUT_DIR/soong/.bootstrap/docs/soong_build.html.
An Android.bp file may contain top-level variable assignments:
gzip_srcs = ["src/test/minigzip.c"], cc_binary { name: "gzip", srcs: gzip_srcs, shared_libs: ["libz"], stl: "none", }
Variables are scoped to the remainder of the file they are declared in, as well as any child blueprint files. Variables are immutable with one exception - they can be appended to with a += assignment, but only before they have been referenced.
Android.bp files can contain C-style multiline /* */
and C++ style single-line //
comments.
Variables and properties are strongly typed, variables dynamically based on the first assignment, and properties statically by the module type. The supported types are:
true
or false
)int
)"string"
)["string1", "string2"]
){key1: "value1", key2: ["value2"]}
)Maps may values of any type, including nested maps. Lists and maps may have trailing commas after the last value.
Strings, lists of strings, and maps can be appended using the +
operator. Integers can be summed up using the +
operator. Appending a map produces the union of keys in both maps, appending the values of any keys that are present in both maps.
A defaults module can be used to repeat the same properties in multiple modules. For example:
cc_defaults { name: "gzip_defaults", shared_libs: ["libz"], stl: "none", } cc_binary { name: "gzip", defaults: ["gzip_defaults"], srcs: ["src/test/minigzip.c"], }
Soong provides the ability for modules in different directories to specify the same name, as long as each module is declared within a separate namespace. A namespace can be declared like this:
soong_namespace { imports: ["path/to/otherNamespace1", "path/to/otherNamespace2"], }
Each Soong module is assigned a namespace based on its location in the tree. Each Soong module is considered to be in the namespace defined by the soong_namespace found in an Android.bp in the current directory or closest ancestor directory, unless no such soong_namespace module is found, in which case the module is considered to be in the implicit root namespace.
When Soong attempts to resolve dependency D declared my module M in namespace N which imports namespaces I1, I2, I3..., then if D is a fully-qualified name of the form "//namespace:module", only the specified namespace will be searched for the specified module name. Otherwise, Soong will first look for a module named D declared in namespace N. If that module does not exist, Soong will look for a module named D in namespaces I1, I2, I3... Lastly, Soong will look in the root namespace.
Until we have fully converted from Make to Soong, it will be necessary for the Make product config to specify a value of PRODUCT_SOONG_NAMESPACES. Its value should be a space-separated list of namespaces that Soong export to Make to be built by the m
command. After we have fully converted from Make to Soong, the details of enabling namespaces could potentially change.
Soong includes a canonical formatter for blueprint files, similar to gofmt. To recursively reformat all Android.bp files in the current directory:
bpfmt -w .
The canonical format includes 4 space indents, newlines after every element of a multi-element list, and always includes a trailing comma in lists and maps.
Soong includes a tool perform a first pass at converting Android.mk files to Android.bp files:
androidmk Android.mk > Android.bp
The tool converts variables, modules, comments, and some conditionals, but any custom Makefile rules, complex conditionals or extra includes must be converted by hand.
host_supported: true
. The androidmk converter will produce multiple conflicting modules, which must be resolved by hand to a single module with any differences inside target: { android: { }, host: { } }
blocks.The build logic is written in Go using the blueprint framework. Build logic receives module definitions parsed into Go structures using reflection and produces build rules. The build rules are collected by blueprint and written to a ninja build file.
Soong deliberately does not support conditionals in Android.bp files. Instead, complexity in build rules that would require conditionals are handled in Go, where high level language features can be used and implicit dependencies introduced by conditionals can be tracked. Most conditionals are converted to a map property, where one of the values in the map will be selected and appended to the top level properties.
For example, to support architecture specific files:
cc_library { ... srcs: ["generic.cpp"], arch: { arm: { srcs: ["arm.cpp"], }, x86: { srcs: ["x86.cpp"], }, }, }
See art/build/art.go or external/llvm/soong/llvm.go for examples of more complex conditionals on product variables or environment variables.
Email android-building@googlegroups.com (external) for any questions, or see go/soong (internal).