Generate hashtree for compressed apexes
Bug: 184615428
Test: flashed build on device, checked compressed apex has hashtree
Change-Id: I83828f581e84504c47047e7692817da5c44a6ec1
diff --git a/apex/builder.go b/apex/builder.go
index 2ce055c..e59dc96 100644
--- a/apex/builder.go
+++ b/apex/builder.go
@@ -517,6 +517,9 @@
outHostBinDir := android.PathForOutput(ctx, "host", ctx.Config().PrebuiltOS(), "bin").String()
prebuiltSdkToolsBinDir := filepath.Join("prebuilts", "sdk", "tools", runtime.GOOS, "bin")
+ // Figure out if need to compress apex.
+ compressionEnabled := ctx.Config().CompressedApex() && proptools.BoolDefault(a.properties.Compressible, false) && !a.testApex
+
if apexType == imageApex {
////////////////////////////////////////////////////////////////////////////////////
// Step 2: create canned_fs_config which encodes filemode,uid,gid of each files
@@ -631,7 +634,7 @@
ctx.PropertyErrorf("test_only_no_hashtree", "not available")
return
}
- if moduleMinSdkVersion.GreaterThan(android.SdkVersion_Android10) || a.testOnlyShouldSkipHashtreeGeneration() {
+ if (moduleMinSdkVersion.GreaterThan(android.SdkVersion_Android10) || a.testOnlyShouldSkipHashtreeGeneration()) && !compressionEnabled {
// Apexes which are supposed to be installed in builtin dirs(/system, etc)
// don't need hashtree for activation. Therefore, by removing hashtree from
// apex bundle (filesystem image in it, to be specific), we can save storage.
@@ -780,12 +783,11 @@
})
a.outputFile = signedOutputFile
- // Process APEX compression if enabled or forced
if ctx.ModuleDir() != "system/apex/apexd/apexd_testdata" && a.testOnlyShouldForceCompression() {
ctx.PropertyErrorf("test_only_force_compression", "not available")
return
}
- compressionEnabled := ctx.Config().CompressedApex() && proptools.BoolDefault(a.properties.Compressible, false) && !a.testApex
+
if apexType == imageApex && (compressionEnabled || a.testOnlyShouldForceCompression()) {
a.isCompressed = true
unsignedCompressedOutputFile := android.PathForModuleOut(ctx, a.Name()+".capex.unsigned")