Add an RBE setup script that developers can source to run RBE builds
Test: Ran "source build/envsetup.sh && source build/rbesetup.sh", then
ran "use_rbe m" and that worked.
Change-Id: I2413a3648e9b2ff680cab6fededc07bbdd43378f
diff --git a/rbesetup.sh b/rbesetup.sh
new file mode 100644
index 0000000..7e9b2ea
--- /dev/null
+++ b/rbesetup.sh
@@ -0,0 +1,25 @@
+source build/envsetup.sh
+
+# This function prefixes the given command with appropriate variables needed
+# for the build to be executed with RBE.
+function use_rbe() {
+ local RBE_LOG_DIR="/tmp"
+ local RBE_BINARIES_DIR="prebuilts/remoteexecution-client/latest/"
+ local DOCKER_IMAGE="gcr.io/androidbuild-re-dockerimage/android-build-remoteexec-image@sha256:582efb38f0c229ea39952fff9e132ccbe183e14869b39888010dacf56b360d62"
+
+ # Do not set an invocation-ID and let reproxy auto-generate one.
+ USE_RBE="true" \
+ FLAG_server_address="unix:///tmp/reproxy_$RANDOM.sock" \
+ FLAG_exec_root="$(gettop)" \
+ FLAG_platform="container-image=docker://${DOCKER_IMAGE}" \
+ RBE_use_application_default_credentials="true" \
+ RBE_log_dir="${RBE_LOG_DIR}" \
+ RBE_reproxy_wait_seconds="20" \
+ RBE_output_dir="${RBE_LOG_DIR}" \
+ RBE_log_path="text://${RBE_LOG_DIR}/reproxy_log.txt" \
+ RBE_CXX_EXEC_STRATEGY="remote_local_fallback" \
+ RBE_cpp_dependency_scanner_plugin="${RBE_BINARIES_DIR}/dependency_scanner_go_plugin.so" \
+ RBE_DIR=${RBE_BINARIES_DIR} \
+ RBE_re_proxy="${RBE_BINARIES_DIR}/reproxy" \
+ $@
+}