refactor ui functions into a class
Move all the functions in ui.c to be members of a ScreenRecoveryUI
class, which is a subclass of an abstract RecoveryUI class. Recovery
then creates a global singleton instance of this class and then invoke
the methods to drive the UI. We use this to allow substitution of a
different RecoveryUI implementation for devices with radically
different form factors (eg, that don't have a screen).
Change-Id: I76bdd34eca506149f4cc07685df6a4890473f3d9
diff --git a/verifier.cpp b/verifier.cpp
index 58ca723..1c5a41d 100644
--- a/verifier.cpp
+++ b/verifier.cpp
@@ -25,6 +25,8 @@
#include <stdio.h>
#include <errno.h>
+extern RecoveryUI* ui;
+
// Look for an RSA signature embedded in the .ZIP file comment given
// the path to the zip. Verify it matches one of the given public
// keys.
@@ -33,7 +35,7 @@
// or no key matches the signature).
int verify_file(const char* path, const RSAPublicKey *pKeys, unsigned int numKeys) {
- ui_set_progress(0.0);
+ ui->SetProgress(0.0);
FILE* f = fopen(path, "rb");
if (f == NULL) {
@@ -161,7 +163,7 @@
so_far += size;
double f = so_far / (double)signed_len;
if (f > frac + 0.02 || size == so_far) {
- ui_set_progress(f);
+ ui->SetProgress(f);
frac = f;
}
}