commit | 57cca89e0aa24d3feb6322c556038edd3aad830f | [log] [tgz] |
---|---|---|
author | jljusten <jljusten@6f19259b-4bc3-4df7-8a09-765794883524> | Tue May 05 19:46:28 2009 +0000 |
committer | jljusten <jljusten@6f19259b-4bc3-4df7-8a09-765794883524> | Tue May 05 19:46:28 2009 +0000 |
tree | d61326acd5aacded2bdf856b463b60bbc76ec84f | |
parent | de29c94afc10e4f52675ae8c691e1cef736b43cb [diff] |
Remove usage of MemoryAllocationLib, and use a simplistic allocation routine which makes use of the decompression scratch buffer. This resolves a potential issue where the usage of the LZMA library in the PEI phase may not have enough memory for the AllocatePool function call. (Some platforms may be extremely constrained in heap space for the PEI phase.) git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@8242 6f19259b-4bc3-4df7-8a09-765794883524