Prevent holding stale Thread pointers
It is only really safe to hold non-self Thread* if you hold the
thread list lock. Changed a few places to use thread ids instead
of Thread.
Bug: 28223501
(cherry picked from commit 81c170fede9af9174aba71428334ac8f366a4b4f)
Change-Id: I15e50b699303a5c3739e4d19c153dd306e2ee504
diff --git a/runtime/monitor.cc b/runtime/monitor.cc
index 8448c59..2c30828 100644
--- a/runtime/monitor.cc
+++ b/runtime/monitor.cc
@@ -264,48 +264,66 @@
monitor_lock_.Unlock(self); // Let go of locks in order.
self->SetMonitorEnterObject(GetObject());
{
+ uint32_t original_owner_thread_id = 0u;
ScopedThreadStateChange tsc(self, kBlocked); // Change to blocked and give up mutator_lock_.
- // Reacquire monitor_lock_ without mutator_lock_ for Wait.
- MutexLock mu2(self, monitor_lock_);
- Thread* original_owner = owner_;
- if (original_owner != nullptr) { // Did the owner_ give the lock up?
- if (ATRACE_ENABLED()) {
- std::ostringstream oss;
- oss << PrettyContentionInfo(original_owner, owners_method, owners_dex_pc, num_waiters);
- // Add info for contending thread.
- uint32_t pc;
- ArtMethod* m = self->GetCurrentMethod(&pc);
- const char* filename;
- int32_t line_number;
- TranslateLocation(m, pc, &filename, &line_number);
- oss << " blocking from " << (filename != nullptr ? filename : "null")
- << ":" << line_number;
- ATRACE_BEGIN(oss.str().c_str());
+ {
+ // Reacquire monitor_lock_ without mutator_lock_ for Wait.
+ MutexLock mu2(self, monitor_lock_);
+ if (owner_ != nullptr) { // Did the owner_ give the lock up?
+ original_owner_thread_id = owner_->GetThreadId();
+ if (ATRACE_ENABLED()) {
+ std::ostringstream oss;
+ oss << PrettyContentionInfo(owner_, owners_method, owners_dex_pc, num_waiters);
+ // Add info for contending thread.
+ uint32_t pc;
+ ArtMethod* m = self->GetCurrentMethod(&pc);
+ const char* filename;
+ int32_t line_number;
+ TranslateLocation(m, pc, &filename, &line_number);
+ oss << " blocking from " << (filename != nullptr ? filename : "null")
+ << ":" << line_number;
+ ATRACE_BEGIN(oss.str().c_str());
+ }
+ monitor_contenders_.Wait(self); // Still contended so wait.
}
- monitor_contenders_.Wait(self); // Still contended so wait.
+ }
+ if (original_owner_thread_id != 0u) {
// Woken from contention.
if (log_contention) {
- uint64_t wait_ms = MilliTime() - wait_start_ms;
- uint32_t sample_percent;
- if (wait_ms >= lock_profiling_threshold_) {
- sample_percent = 100;
- } else {
- sample_percent = 100 * wait_ms / lock_profiling_threshold_;
- }
- if (sample_percent != 0 && (static_cast<uint32_t>(rand() % 100) < sample_percent)) {
- if (wait_ms > kLongWaitMs && owners_method != nullptr) {
- // TODO: We should maybe check that original_owner is still a live thread.
- LOG(WARNING) << "Long "
- << PrettyContentionInfo(original_owner,
- owners_method,
- owners_dex_pc,
- num_waiters)
- << " for " << PrettyDuration(MsToNs(wait_ms));
+ MutexLock mu2(Thread::Current(), *Locks::thread_list_lock_);
+ // Re-find the owner in case the thread got killed.
+ Thread* original_owner = Runtime::Current()->GetThreadList()->FindThreadByThreadId(
+ original_owner_thread_id);
+ if (original_owner != nullptr) {
+ uint64_t wait_ms = MilliTime() - wait_start_ms;
+ uint32_t sample_percent;
+ if (wait_ms >= lock_profiling_threshold_) {
+ sample_percent = 100;
+ } else {
+ sample_percent = 100 * wait_ms / lock_profiling_threshold_;
}
- const char* owners_filename;
- int32_t owners_line_number;
- TranslateLocation(owners_method, owners_dex_pc, &owners_filename, &owners_line_number);
- LogContentionEvent(self, wait_ms, sample_percent, owners_filename, owners_line_number);
+ if (sample_percent != 0 && (static_cast<uint32_t>(rand() % 100) < sample_percent)) {
+ if (wait_ms > kLongWaitMs && owners_method != nullptr) {
+ // TODO: We should maybe check that original_owner is still a live thread.
+ LOG(WARNING) << "Long "
+ << PrettyContentionInfo(original_owner,
+ owners_method,
+ owners_dex_pc,
+ num_waiters)
+ << " for " << PrettyDuration(MsToNs(wait_ms));
+ }
+ const char* owners_filename;
+ int32_t owners_line_number;
+ TranslateLocation(owners_method,
+ owners_dex_pc,
+ &owners_filename,
+ &owners_line_number);
+ LogContentionEvent(self,
+ wait_ms,
+ sample_percent,
+ owners_filename,
+ owners_line_number);
+ }
}
}
ATRACE_END();
@@ -345,25 +363,34 @@
return oss.str();
}
-void Monitor::FailedUnlock(mirror::Object* o, Thread* expected_owner, Thread* found_owner,
+void Monitor::FailedUnlock(mirror::Object* o,
+ uint32_t expected_owner_thread_id,
+ uint32_t found_owner_thread_id,
Monitor* monitor) {
- Thread* current_owner = nullptr;
+ // Acquire thread list lock so threads won't disappear from under us.
std::string current_owner_string;
std::string expected_owner_string;
std::string found_owner_string;
+ uint32_t current_owner_thread_id = 0u;
{
- // TODO: isn't this too late to prevent threads from disappearing?
- // Acquire thread list lock so threads won't disappear from under us.
MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
+ ThreadList* const thread_list = Runtime::Current()->GetThreadList();
+ Thread* expected_owner = thread_list->FindThreadByThreadId(expected_owner_thread_id);
+ Thread* found_owner = thread_list->FindThreadByThreadId(found_owner_thread_id);
+
// Re-read owner now that we hold lock.
- current_owner = (monitor != nullptr) ? monitor->GetOwner() : nullptr;
+ Thread* current_owner = (monitor != nullptr) ? monitor->GetOwner() : nullptr;
+ if (current_owner != nullptr) {
+ current_owner_thread_id = current_owner->GetThreadId();
+ }
// Get short descriptions of the threads involved.
current_owner_string = ThreadToString(current_owner);
- expected_owner_string = ThreadToString(expected_owner);
- found_owner_string = ThreadToString(found_owner);
+ expected_owner_string = expected_owner != nullptr ? ThreadToString(expected_owner) : "unnamed";
+ found_owner_string = found_owner != nullptr ? ThreadToString(found_owner) : "unnamed";
}
- if (current_owner == nullptr) {
- if (found_owner == nullptr) {
+
+ if (current_owner_thread_id == 0u) {
+ if (found_owner_thread_id == 0u) {
ThrowIllegalMonitorStateExceptionF("unlock of unowned monitor on object of type '%s'"
" on thread '%s'",
PrettyTypeOf(o).c_str(),
@@ -377,7 +404,7 @@
expected_owner_string.c_str());
}
} else {
- if (found_owner == nullptr) {
+ if (found_owner_thread_id == 0u) {
// Race: originally there was no owner, there is now
ThrowIllegalMonitorStateExceptionF("unlock of monitor owned by '%s' on object of type '%s'"
" (originally believed to be unowned) on thread '%s'",
@@ -385,7 +412,7 @@
PrettyTypeOf(o).c_str(),
expected_owner_string.c_str());
} else {
- if (found_owner != current_owner) {
+ if (found_owner_thread_id != current_owner_thread_id) {
// Race: originally found and current owner have changed
ThrowIllegalMonitorStateExceptionF("unlock of monitor originally owned by '%s' (now"
" owned by '%s') on object of type '%s' on thread '%s'",
@@ -406,27 +433,29 @@
bool Monitor::Unlock(Thread* self) {
DCHECK(self != nullptr);
- MutexLock mu(self, monitor_lock_);
- Thread* owner = owner_;
- if (owner == self) {
- // We own the monitor, so nobody else can be in here.
- if (lock_count_ == 0) {
- owner_ = nullptr;
- locking_method_ = nullptr;
- locking_dex_pc_ = 0;
- // Wake a contender.
- monitor_contenders_.Signal(self);
- } else {
- --lock_count_;
+ uint32_t owner_thread_id;
+ {
+ MutexLock mu(self, monitor_lock_);
+ Thread* owner = owner_;
+ owner_thread_id = owner->GetThreadId();
+ if (owner == self) {
+ // We own the monitor, so nobody else can be in here.
+ if (lock_count_ == 0) {
+ owner_ = nullptr;
+ locking_method_ = nullptr;
+ locking_dex_pc_ = 0;
+ // Wake a contender.
+ monitor_contenders_.Signal(self);
+ } else {
+ --lock_count_;
+ }
+ return true;
}
- } else {
- // We don't own this, so we're not allowed to unlock it.
- // The JNI spec says that we should throw IllegalMonitorStateException
- // in this case.
- FailedUnlock(GetObject(), self, owner, this);
- return false;
}
- return true;
+ // We don't own this, so we're not allowed to unlock it.
+ // The JNI spec says that we should throw IllegalMonitorStateException in this case.
+ FailedUnlock(GetObject(), self->GetThreadId(), owner_thread_id, this);
+ return false;
}
void Monitor::Wait(Thread* self, int64_t ms, int32_t ns,
@@ -803,16 +832,13 @@
case LockWord::kHashCode:
// Fall-through.
case LockWord::kUnlocked:
- FailedUnlock(h_obj.Get(), self, nullptr, nullptr);
+ FailedUnlock(h_obj.Get(), self->GetThreadId(), 0u, nullptr);
return false; // Failure.
case LockWord::kThinLocked: {
uint32_t thread_id = self->GetThreadId();
uint32_t owner_thread_id = lock_word.ThinLockOwner();
if (owner_thread_id != thread_id) {
- // TODO: there's a race here with the owner dying while we unlock.
- Thread* owner =
- Runtime::Current()->GetThreadList()->FindThreadByThreadId(lock_word.ThinLockOwner());
- FailedUnlock(h_obj.Get(), self, owner, nullptr);
+ FailedUnlock(h_obj.Get(), thread_id, owner_thread_id, nullptr);
return false; // Failure.
} else {
// We own the lock, decrease the recursion count.