Clean up ScopedThreadStateChange to use ObjPtr
Also fixed inclusion of -inl.h files in .h files by adding
scoped_object_access-inl.h and scoped_fast_natvie_object_access-inl.h
Changed AddLocalReference / Decode to use ObjPtr.
Changed libartbenchmark to be debug to avoid linkage errors.
Bug: 31113334
Test: test-art-host
Change-Id: I4d2e160483a29d21e1e0e440585ed328b9811483
diff --git a/oatdump/oatdump.cc b/oatdump/oatdump.cc
index 06d9814..f3f418d 100644
--- a/oatdump/oatdump.cc
+++ b/oatdump/oatdump.cc
@@ -57,7 +57,7 @@
#include "oat_file_manager.h"
#include "os.h"
#include "safe_map.h"
-#include "scoped_thread_state_change.h"
+#include "scoped_thread_state_change-inl.h"
#include "ScopedLocalRef.h"
#include "stack_map.h"
#include "string_reference.h"
@@ -2474,7 +2474,7 @@
// Use the class loader while dumping.
StackHandleScope<1> scope(self);
Handle<mirror::ClassLoader> loader_handle = scope.NewHandle(
- soa.Decode<mirror::ClassLoader*>(class_loader));
+ soa.Decode<mirror::ClassLoader>(class_loader));
options->class_loader_ = &loader_handle;
OatDumper oat_dumper(*oat_file, *options);