Fixed a bug in Ip4HandleIcmpError, it should pass over the whole ICMP error message if user wants.

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@9800 6f19259b-4bc3-4df7-8a09-765794883524
diff --git a/MdeModulePkg/Universal/Network/Ip4Dxe/Ip4Input.c b/MdeModulePkg/Universal/Network/Ip4Dxe/Ip4Input.c
index 03297aa..1eaed05 100644
--- a/MdeModulePkg/Universal/Network/Ip4Dxe/Ip4Input.c
+++ b/MdeModulePkg/Universal/Network/Ip4Dxe/Ip4Input.c
@@ -1,7 +1,7 @@
 /** @file

   IP4 input process.

   

-Copyright (c) 2005 - 2009, Intel Corporation.<BR>

+Copyright (c) 2005 - 2010, Intel Corporation.<BR>

 All rights reserved. This program and the accompanying materials

 are licensed and made available under the terms and conditions of the BSD License

 which accompanies this distribution.  The full text of the license may be found at

@@ -881,11 +881,11 @@
   //

   // Use protocol from the IP header embedded in the ICMP error

   // message to filter, instead of ICMP itself. ICMP handle will

-  // can Ip4Demultiplex to deliver ICMP errors.

+  // call Ip4Demultiplex to deliver ICMP errors.

   //

   Proto = Head->Protocol;

 

-  if (Proto == EFI_IP_PROTO_ICMP) {

+  if ((Proto == EFI_IP_PROTO_ICMP) && (!Config->AcceptAnyProtocol) && (Proto != Config->DefaultProtocol)) {

     NetbufCopy (Packet, 0, sizeof (Icmp.Head), (UINT8 *) &Icmp.Head);

 

     if (mIcmpClass[Icmp.Head.Type].IcmpClass == ICMP_ERROR_MESSAGE) {