adding shell binary package.

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11566 6f19259b-4bc3-4df7-8a09-765794883524
diff --git a/ShellBinPkg/ReadMe.txt b/ShellBinPkg/ReadMe.txt
new file mode 100644
index 0000000..344f8a7
--- /dev/null
+++ b/ShellBinPkg/ReadMe.txt
@@ -0,0 +1,40 @@
+============================================================================

+                                 OVERVIEW

+============================================================================

+The binaries of ShellBinPkg are generated with ShellPkg project and built with BaseTools Package (r11544). The binaries are built with no debug information by building with "RELEASE" target.

+

+The following steps can help to re-generate these binaries for customization:

+1. Check out EDK II to $(WORKSPACE) 

+(svn https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2).

+2. Under $(WORKSPACE) directory (i.e. c:\EdkII),

+   To generate Shell, execute: "build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE".

+

+

+============================================================================

+                    HOW TO INCORPORATE THIS SHELL INTO NT32

+============================================================================

+The instructions below are included as a sample and template on how a 

+developer may integrate this code into an existing platform:

+

+

+1. Update system PCDs to support this new module

+   Update the PCD as follows using the Shell's PCD:

+   gEfiIntelFrameworkModulePkgTokenSpaceGuid.PcdShellFile|{ 0x83, 0xA5, 0x04, 0x7C, 0x3E, 0x9E, 0x1C, 0x4F, 0xAD, 0x65, 0xE0, 0x52, 0x68, 0xD0, 0xB4, 0xD1 }

+

+2. Remove the old shell from the NT32 Firmware list

+   Remove the FILE APPLICATION section for the old shell.

+

+3. Add this shell to the NT32 firmware list

+   Add the Shell.INF to the end of the list of DXE modules.

+

+4. Build NT32

+

+============================================================================

+                          KNOWN LIMITATIONS

+============================================================================

+1. RM can delete current working directory via other map name.

+2. DrvCfg is not functional.

+3. ifConfig permanent settings are under investigation (may not function correctly)

+4. Shell documentation is in development and forthcoming.

+

+============================================================================